![]() ![]() It therefore cannot calculate volume or weight. That's because it only works with lines and surfaces, this means everything is hollow. Sketchup does not provide any information on objects besides the visual skin. Camera angle is relevant for snapping 2-dimensional tools (like rotation-tool or circle-tool. You can use arrow keys to snap the moving direction onto an axis. When you move or draw things in sketchup they almost always snap onto existing corners, lines, axes or surfaces. I’m working on a tool to draw cubes and turn them into components. You can save components individually and import them into other models. Components can be stacked into each other. If you don't want the other ones to change, you can make a component unique. If you copy that component and change one of the copies, the other ones change too. You can make components in sketchup, simply by selecting it and pressing "G" on your keyboard. ![]() One other question I have: I know SketchUp provides materials to skin objects with, but is it able to provide any additional information about those objects? For example, if I make several rods made of high-carbon steel, can SketchUp tell me the total dimensions and weight of materials used in the design?ĪFAIK (not using sketchup much, pretty much beginner): What I'm wondering is, can SketchUp let me 'build' product designs by reusing components? What I mean to say is, can I create a library of parts/ components to build my design with (eg, rods, screws, bolts, interconnectors etc)? And can I build my design in a similar way to a Lego model? For example, if I have a part with a female socket in it, can a corresponding part just slot into/snap into it? I've designed (on paper) a product made of multiple parts and components. I'm used to working on paper for my coursework, but I thought I'd brave having a go with CAD, so I'm learning my way through SketchUp at the moment. Perhaps I erroneously typed 1/64" when I meant 1/4" at some point when I rearraged the scene, and then ignored it because it had no visible effect.Totally new SketchUp user here. Sketchup allows you to move component by an offset typed on the keyboard. ![]() I've had to align every single component one-by-one to get them to snap on the same 1/16" reference snapgrid. I wish there was a way to snap all of the components to their nearest rounded up/down 1/16" grid cell. Somehow (I still don't know how/why), a 1/64" gap entered the scene, and then alignment by corner/edge became necessary. If all your components are laid out in exact multiples of 1/16", and you use right angles (x90 degrees), then really it shouldn't matter if you initiate movements with faces, edges, or corners - everything lines up. In the question's first picture, the initial gap which is displayed as 0", revealed itself to be a 1/64" gap when I cramped up the resolution in the "model info" pane. This photo was provided on the answer thread to display the behaviour: Faces are easier to click on, edges and corners being so thin and easy to miss with the cursor. I was initially moving the component by dragging its faces, which does move the object, but does not trigger the same "snapping" options on adjacent components. You can also drag the corner or edge instead of clicking and releasing, but the advantage of the click-move-click is that it will be easier to pan/zoom/rotate the camera while the selected component follows you around. The solution is to select the move tool ('m'), click a corner or an edge of one component, release, move the cursor until it snaps on the corner or edge it should connect to, and click again. I have simultaneously sought out help on a different forum, and received the following answer, which resolved the issue. Just in case, I'm showing a snapshot of my 'view' settings here: And I've tried moving the two pieces independently in the hope of "resetting" the grid, with no noticeable change. If I keep moving another notch, then the overlap is clear, confirming that the previous "notch" was as close as I could get it: If I move the horizontal piece closer to the vertical piece by "one notch", I still end up with a minute noticeable gap, but as the top image shows, its real measurement is 0": ), and objects seem to move in 1/16" increments. I'm using a grid that is 1/16" (the possible settings go as low as 1/64 But notice how the visible gap shows up as 0" N.B: I've added an arbitrary line, 3/8" apart, just for scale. ![]() If I move the objects as close as possible to one another, visually, and then use the measuring tool to confirm distances, I get a distance of 0" displayed, even though there is a clearly visible gap. How do I get objects to line up perfectly? I'm using the online free version of sketchup, and after adding several objects and moving them around, I can't quite seem to get two objects to line up (snap) exactly onto each other. ![]()
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